Have I just saved humanity from a race of psychic monsters or committed genocide on a peaceful species of post-humans? That was the question I pondered as Metro 2033's credits began to roll. I immediately regretted my decision to destroy the so-called Dark Ones. My plan had been to make peace if the opportunity presented itself. It did, but I still chose to blow them to kingdom come. Why? Now that's a more interesting question to ponder.
There aren't many videogames based on books, especially obscure foreign books like Metro 2033 by Dmitry Glukhovsky. There aren't many games set exclusively in Russia with nary an American hero in sight. There aren't many games of such scope and quality to have come out of Ukraine. There are a lot of "there aren't"s about Metro 2033. It has the trappings of a big-budget western release, but it's also essentially foreign. Few were surprised when, upon release in March 2010, it failed to set the sales charts on fire. However, it has since become something of a sleeper hit, earning good reviews and gaining recognition through numerous "best of 2010" lists. A sequel is now in production.